Making Games On The Side

As a hobbyist/indie game developer, I flora the next Gamasutra article of detail interest. It describes about of the challenges too sacrifices required to live on a successful game developer, whether your Definition of "success" is genuinely breaking inwards to the manufacture or but making games for the beloved of doing it. Hope y'all savor the article equally much equally I did.

Making Games On The Side: Development In The Real World

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