Introducing Skycop V0.7

ll live on happy to banknote the screenshot to the left is non all in that place is to it Introducing SkyCop v0.7I intend it's nigh fourth dimension I innovate my pet project. You'll live on happy to banknote the screenshot to the left is non all in that place is to it, though it represents the base of operations from which I started. The projection shown to the left comes straight from Engel's Beginning Direct3D Game Programming book. It features ii ships, both capable of turning left/right, rolling left/right, pitching up/down, as well as moving frontward as well as backward inward three-dimensional space. Even though Engel discusses basic texturing early on, I honour it strange that he didn't include whatever unproblematic textures for the send objects, only coloring 1 yellowish as well as the other red. Leaving diverse enhancements to the reader is, of course, a challenge I willingly took head-on!

Part of why I never acquire to the after chapters inward the majority is because I really much relish enhancing this basic project. I don't await it to transcend away a full-fledged game; it's primarily a demo projection for my ain experimentation, but alone fourth dimension volition say if it becomes something more. The screenshot below displays my updated project, tentatively named SkyCop.

ll live on happy to banknote the screenshot to the left is non all in that place is to it Introducing SkyCop v0.7You'll notice from the screenshot the showtime affair I added was closed to fancy textures, non alone for the ships but also to exercise a background (more on textures inward closed to other post). Additional enhancements include: multiple photographic television set camera modes, dynamic background switching, multiple enemy ships, a pyramid-shaped target indicator (lower left), speed boost for the main ship, as well as custom telephone substitution configuration.

I conception to supply the code as well as running executable as well as therefore y'all tin download as well as play alongside it soon. I'm opened upwards to constructive criticism, only endeavour non to live on equally good harsh. I am yet learning, after all ;)

Next up: Guns, Collisions, Explosions, oh my!

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