Code Isn't Everything

I of late saw this Gamasutra weblog post past times Pascal Bestebroer, titled "My game's done. Now comes the stress, struggles, together with adrenaline of a one-man squad doing his ain PR". And I thought... HOW RELEVANT!

For the longest fourth dimension I was laser-focused on writing the code for my game. And I would occasionally weblog close it. But I didn't plough over much idea to marketing the game later on it was completed. Kudos to Mr. Bestebroer for starting his PR every bit early on every bit the first week of development! This guy clearly has had to a greater extent than fourth dimension inwards the trenches than I.

Marketing is mayhap to a greater extent than of import than the coding of a successful game, at to the lowest degree past times conventional Definition of success. For me, I mean value simply getting my game out on the Google Play shop volition hold out a success. But it's skillful to realize, every bit I'm learning, that you're non done i time the game code is completed. And if you lot tin become a caput start on your PR efforts, the before the better.

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