Finishing A Game: Pong Update

As I've stated inward about older posts, I've been planning to operate on a Pong clone for about fourth dimension now. I was earthworks through a novel mass as well as learning the internals of Direct3D lighting, texturing, blending, meshes, etc. And I've learned a LOT (especially nigh vertex as well as pixel shaders) since those older weblog posts, but i job alongside the mass I'm using is that it teaches pocket-size bits without edifice a game project. Even alongside all of my learning I withal had non created a whole game, as well as I work know that inward club to convey a decent game career portfolio I volition withdraw to convey at to the lowest degree i completed game (though in all likelihood 2 or more) to fifty-fifty live on considered.

So I took a pace dorsum from all the fun advanced 3D materials for a flake as well as am proud to enjoin I'm making progress (translation: nearly completed) on my Pong clone. I volition postal service the game itself as well as implementation details soon!

In other news, my married adult woman as well as I in conclusion purchased a Nintendo Wii since the retail cost came downward to $200. Wii Sports as well as Boom Blox are pretty cool. And simply a quick tidings update inward instance y'all missed it- the Unity game engine is at i time available every bit a gratuitous download (was supposedly $199). Check it out as well as let's work about awesome games!

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